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November 3rd Update - Confogl, Confogl?, Confoglgol?

November 4, 2011 - L4D Team



Confogl
Competitive Versus Mutation

Confogl is a set of rules for competitive L4D2 Versus that standardizes many of the elements and changes item and weapon distribution. In general it tips the balance a bit more towards the Infected. Thanks to ProdigySim for creating this Mutation.

Confogl?
We asked if you would like to try Confogl and you answered yes by 70%.

Confoglgol?
Now that you had a chance to play Confogl, what do you think?

Oct 21st Update - Iron Man, Impact Special, Confogl?

October 21, 2011 - L4D Team




Iron Man
No respawns, no restarts, no ammo, all tension!

Do you think the game is too easy? Looking for a challenge? Try this one on Expert. Realism rules are in effect. There are no respawns in the map. There is no ammo. If your team wipes, you need to restart the whole campaign.

Impact Special
What L4D2 Special has the biggest impact on the L4D1 maps? Sometimes experience and expectations do line up. Both 360 and PC players chose the Charger as making the biggest impact – 52% of the vote. For the next two we do see a split, PC players voted 22% for the Spitter and 13% the Jockey. 360 players were more split, 19% for the Spitter and 18% for the Jockey.

Confogl?
While we don’t expect you to be able to pronounce it, would you play it as a mutation? Confogl is a set of rules for competitive L4D2 Versus that standardizes many of the elements and changes item and weapon distribution. In general it tips the balance a bit more towards the Infected.

If you would still like more information or to ask a question this thread is a good place to start.

October 7th Update

October 7, 2011 - L4D Team


Gib Fest, Mobile, L4D2 in L4D1, Community Help


Gib Fest
Blast the infected to shreds with M60s.

Swords can slice up some fun. Chainsaws can tear apart the infected. But you need to get close for both and well… chainsaws are really loud! Time to go with the ultimate gun, you and three friends armed with M60s and unlimited ammo. This is going to get messy.

Mobile
We asked last poll if you play games on your phone. For PC players only 9% of you frequently play games on your phone compared to 16% for 360 players. The “Sometimes” answer was closer with 23% on the PC to 21% for the 360. “Rarely” saw 20% for the PC and 16% for the 360. 35% of PC players never play games on their phone compared to 31% for the 360. Finally 13% of the respondents on the PC and 16% on the 360 do not own phones to play games on.

L4D2 in L4D1
What Left 4 Dead 2 Special Infected makes the biggest impact/is the most dangerous in the Left 4 Dead 1 maps? For PC players this will be based on experience for 360 players this is a question about what you anticipate.

Community Help
Special thanks to LarryBrains for the Death Toll Finale changes and Rayman1103 for some survivor audio help/suggestions that are included in today’s update.

Sept 23rd Update

September 23, 2011 - L4D Team


Healthpackalypse, Glitches, Game on your phone?


Healthpackalypse
No health in this versus game.

Grind down the Survivors and don’t worry about them bouncing back. With no Health kits in Versus, their permanent health is on a one way ride to zero.

Glitches
Last poll we asked if you exploit glitches. Both platforms have 40% of the votes fall into the depends category. Where they differed slightly is 14% of PC users will always use the glitch compared to 20% of the Xbox 360 users.

Do you game on your phone?
We know you are playing L4D2 on your Xbox 360, PC, or Mac but what we don’t know is – do you also game on your phone? If so, how much?

Death Toll Beta Comes To Earth

September 16, 2011 - L4D Team


We are releasing the beta version of Death Toll today. We have made a few changes based on issues we saw during internal testing. It will be interesting to see what people think of those changes. No hints on what the changes are, we want you to play with fresh eyes.

Please post all feedback and bugs to the L4D2 Steam Forums.

The most popular question these days is when will the complete Cold Stream DLC be released? We have been saying end of summer, but that looks to be slipping quickly by. At the current rate of testing, feedback, and updating we are looking at around Halloween.

The second most popular question, when is the next update to the Cold Stream Campaign? Soon. We have been working on some performance issues. Before we officially release a campaign it needs to hit some performance benchmarks and be able to keep a minimum number of frames per second throughout the campaign. We are close.

We also have a change to the finale that we want to get some more testing on. The change will come in a little rough at first and then we will clean it up if people prefer it over the current version.

Thanks to your testing and feedback we have gotten more data on Blood Harvest. This caused us to change the bridge collapse sequence a little bit to give Infected more area to spawn above the bridge and to fix an exploit in The Train Station. Thanks!