January 27, 2017 - L4D Team
An update has been released for Left 4 Dead.
- Fixed a client crash in weapon sounds.
- Fixed a bug that allowed malicious servers to execute restricted console commands on players.
- Fixed a bug that allowed malicious servers to prevent players from executing console commands.
January 25, 2017 - L4D Team
An update has been released for Left 4 Dead 2.
- Fixed a server lagging exploit.
- Fixed some reported security exploits.
- Fixed key bindings not displaying correctly when using the Xbox 360 controller.
New EMS scripting features:
- Added a new interface for reading/writing entity network and data table fields from script. Use "script_help NetProp" for interface details.
- New script function "TakeDamage( amount, type, attacker )".
- New script function "GetNetworkIDString()".
- Added "timeofday" keyfield to the world entity.
- Support auto_spawn of witch bride.
June 28, 2016 - L4D Team
An update has been released for Left 4 Dead 2.
- Fixed an issue on some MacBook Pro models that prevented the game from rendering correctly, resulting in a blank or white screen with game running in the background. This fix required a change to the minimum spec from MacOS 10.6.4 to MacOS 10.7 (Lion) or higher, which matches Steam's minimum spec.
June 3, 2016 - L4D Team
An update has been released for Left 4 Dead 2.
- Fixed multiple potential remote code execution exploits.
- Speculative fix for Mac startup rendering issue.
- Updated Steam API version.
May 4, 2016 - Valve
An update has been released for Left 4 Dead 2.
- Fixed two exploits that could allow remote code execution on clients and servers.
- Disabled some debug tracking that was causing a crash.